The Rock-Paper-Scissors Strategy in Tower Rush

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The entire combat system is just a highly complex, beautifully animated game of Rock, Paper, Scissors.


In this digital version, the triangle consists of Swarms, Area-of-Effect (Splash) Damage, and High Single-Target Damage.


Swarm, Splash, Single-Target


However, that same P.E.K.K.A will be killed instantly by a cheap Skeleton Army (Swarm) because it can only attack one tiny skeleton at a time.

A roller coaster ride with a sky background

Finally, the Wizard (Splash) will incinerate the entire Skeleton Army (Swarm) in a single fiery blast, completing the circle.


  • Only launch a Swarm attack when you know their Splash unit is not in their hand.
  • Always consider the Z-axis.
  • Manage your cycle.

Breaking the Triangle


Bait decks are designed entirely around overloading one specific side of the triangle to exhaust the opponent's counters.


You send your first swarm to force them to use their spell; the second they do, you unleash your primary swarm attack safely.


Unit CategoryThe TargetWeaknesses
SwarmsHigh DPS single-target tanks, Princes, P.E.K.K.AsWizards, Valkyries, Bomb Towers, The Log
The SweepersSkeleton Armies, Minion Hordes, Goblin GangsHigh health single-target units, Mini P. If you loved this article and you would certainly such as to obtain additional details concerning tower rush kindly browse through our web site. E.K.K.As, Heavy Spells

Why the Meta Changes


If Splash units become too strong, nobody will play Swarms, and Single-Target units will dominate the ladder.


Master the triangle, and the trophies will follow naturally.


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